指南系列内容
这页内容
这个版本专注于成为一个非常坚韧的地图探险者,同时保持与其他变种相比最佳的清图速度。从酋长昇华中产生的爆炸足以对抗坚韧的稀有怪物和地图首领。然而,这并非没有缺点,直到你开始获得最大火焰抗性之前,这个版本的恢复能力将是最差的。另一方面,你只需要堆叠火焰抗性,昇华将覆盖你的冰冷和闪电抗性。
Righteous Fire has been in Path of Exile since Closed Beta. It has had many variations ranging from Juggernaut, Occultist, low life Guardians, Hybrid Inquisitors & now I bring you the Chieftain.
You can expect to charge through your enemies & burn them to death while maintaining the absolutely fantastic defences a Chieftain brings you. For tougher targets, we’ll be cursing with our Punishment & Throwing Fire Trap. Don’t forget for full single target, we want to stand still to gain the full effect of Ramako Sun’s Light.
FAQ 部分可以在我的 RF Wiki 上找到
构建概览
在这一部分,我们将概述正义之火酋长的优点、缺点和一般游戏风格。这将帮助您确定这是否适合您的构建!
优点
- 联赛入门 - 也许你不能立即用这个技能升级,但不用担心,你可以在第二幕开始,大约在17到20级时开始。你也不需要升级装备。
- Easy Playstyle – Righteous Fire only needs to be activated once per instance. After that, I’m mainly pressing 3 buttons. Shield Charge, Frostblink and Punishment & throw Fire Trap at tough targets.
- 极高的坦度 - 90% 最大元素抗性,1.5k+ 生命回复。易于获得混沌抗性。
- SSF友好 – 这个构建在进图过程中不需要任何独特装备。首领伤害可能有点不足,但你完全可以通过获取更多装备来克服末游戏。
优缺点
– 伤害 – 这个构建并不是最适合单一目标的。但不要因此而放弃玩它。你仍然可以在地图中快速前进,但我会说当伤害超过 2-4 百万(守护者/塑界者 DPS)时,成本就会变得昂贵。
– 地图词缀 & 近战 – 你会想要避开一些地图词缀,比如“无法回复生命,最大抗性 & 生命回复降低” 对于新手来说,近战可能有些棘手。当你装备不是很好时,你需要更多地注意一些稀有怪物。
- 打BOSS - 在这3个版本中,这个版本在预算有限的情况下打BOSS的时间最长,主要是因为我们的伤害来自站立不动,而在预算有限的情况下很难抵挡BOSS的攻击。(您绝对可以在生命和抗性装备上获得虚空石)
游戏风格
Activate Righteous Fire (Every time you go into a new zone) Shield charge or walk it’s your preference really. Occasionally use your Flammability on blue & rare packs of monsters. Later on we replace this with Punishment. When encountering tougher enemies you’ll be chucking Fire Trap while dancing around them or just straight sitting on their faces if you’re tanky enough.
For bossing on say Guardians I usually try to stand right next to them and Frostblink through them to chill and dodge the heavy hits. You can alternatively keep them on the edge of your ring from Righteous Fire and throw Fire Trap from a safer distance.
When you engage a large pack of monsters. Do not forget to use your Infernal Cry
伤害缩放与防御层
我们的主要伤害加成将分解为4个部分,您通常可以在这些统计数据中找到。我无法列出所有的统计数据,但这些是最常见的统计数据。
Note: Righteous Fire scales off maximum Health so it’s important to keep up with the health rolls on items. (You can often ignore the life mod on a chest if you take the 15% Max life mastery) Note: that life does not scale your Fire Trap so you don’t want to neglect your other damage modifiers.
增加伤害的高来源。
- % 火焰伤害(权杖、盾牌、被动技能树、珠宝)
- % 燃烧伤害(珠宝、被动技能树)
- % 元素伤害(被动技能树)
- % 使魔伤害(被动技能树和武器)(因为 灵性援助)
持续时间内大量伤害加成
- % 点燃伤害持续加成(被动技能树、权杖、珠宝)
- % 伤害持续加成(被动技能树、权杖、珠宝)
** 提升至宝石等级**
- +1 to Level of all spell skills (Sceptre and Amulet)
- +1 to Level of all fire spell skills (Sceptre, Shield and Amulet)
(Only Scales Fire Trap. So DOT Multi is preferred, this is a bonus stat)
PoB 和 被动技能树
由Localidentity创建的PoB社区分支是唯一被更新的版本,请确保您使用正确的版本:PoB社区分支。
这个全面 PoB将帮助您在每个等级阶段进行升级,无论是从联赛开始的角度还是 SSF 环境。
齿轮
注意:每件装备最好选择最高级别的护甲基底,并搭配高生命值属性。
物品槽
项目名称
稀有度
头部
Here we’ll be looking for an Armour helmet with Elder influence ilvl 82, Essence of Horror helmet modifier with Socketed Gems are Support by either level 16/18/20 Burning Damage OR Concentrated Effect (IF YOU HIT BOTH YOU GOT A GOD HELM) The level doesn’t matter in particular as long as you can get these modifiers. Beyond this, getting the + level to AoE gems craft will be huge for your Fire Trap. Alternatively, you can purchase Burning Damage & Concentrated effect helmets on trade. You can usually find these really cheap after the first week. For SSF players you can reforge Fire with Harvest.
罕见